Education

SG@W accomplishes research and developmental activities in order to study the educational value of role play, board games and virtual simulations and to foster greater knowledge and understanding about the use of serious games in different educational domains. The educational projects being conducted by SG@W involve students as partners that take part in the design of content, the design and development of software, as well as in testing and evaluating the research output.

SG@W in education portfolio includes the following projects:

edu-stimulation

A web platform accessible by multiple platforms and devices that supports the creation of and participation in role play game simulations for educational purposes.

Read moreGo to edu-stimulation page

 

Image of video game instructions

Westminster Serious Games Platform

Westminster Serious Games Platform (wmin SGP) is a platforms that allows the creation of bespoke 3D simulations supported.

Read moreGo to Westminster Serious Games Platform page

 

Video game image of man in an office

Board Games to Mobile Games

This project involves students as partners working on the conversion of various board games that have been developed by students.

Read moreGo to Board Games to Mobile Games page

 

Snapshot of the Drone attack game developed by students

Gamified educational material

This is a series of highly interactive, rich multimedia educational material using game design elements in innovative ways enabling.

Read moreGo to Gamified educational material page

 

 

visual of a video game programming