Course Overview
Course summary
The Art and Emerging Technologies MA explores experimental applications of creative technologies in art practice, the development of advanced digital skills, and their impact on society, culture, and the environment.
You’ll be encouraged to consider technologies as an integral part of the creative process, embarking on a journey of exploration and seeking out innovative directions to expand and enrich your practice. This might include collaborating with technology, harnessing the potential of human-computer interactions, crafting narratives through transmedia techniques, fostering audience engagement and participatory cultures, creating interactive objects, and constructing and transforming physical and digital spaces.
Studio practice and labs allow for the inventive use of advanced technologies, such as virtual and augmented reality, geolocation technologies, virtual production, photogrammetry, physical computing, creative coding, sensor technologies, wearable innovations, interactive environments, and the creative application of artificial intelligence.
The course responds to the demands of the creative industry for versatile, imaginative, and technologically adept arts graduates and places a strong emphasis on professional skills. Through core modules and a year-long Professional Practice module, you will engage in real-world projects that challenge the practices and conventions of digital arts and creative media. You’ll create work for various audiences, platforms, and contexts, collaborate with communities and networks, and tackle real-world briefs and industry challenges.
Learn more about the course and why you should choose to study at Westminster in the Art and Emerging Technologies MA and the Global Contemporary Art MA – Q&A with academic, Elizabeth Allen blog.
Top reasons to study with us
- Fantastic location – You'll enjoy all the benefits of studying at our Harrow Campus – just a 20-minute tube ride from Central London, a global hub for the creative and technology industries
- Facilities – You’ll have access to industry-level facilities including the Emerging Media Space, computer labs, photographic green screen and film studios, editing suites, 3D workshops, 2D print and photographic printing and darkroom facilities
- Informed by CREAM the course has been developed by the research of the University’s CREAM Research Centre (Centre for Research in Arts and Media). Our global network gives you access to professional production and public engagement opportunities, from exhibition and performance to online platforms and film screenings
- Choose your own path – this course supports rigorous experimentation and ‘creative play’ as a means of communicating, discovering and developing insights. You’ll be supported to develop flexible approaches to your chosen area of specialism
Course structure
This course is part of a suite of MA art courses which include the Expanded Photography MA and the Global Contemporary Art MA. You’ll tailor your learning through a set of shared optional modules that address contemporary challenges, advanced digital approaches, and specialised professional contexts. You’ll also undertake the year-long Professional Practice module, which aims to support your progression beyond graduation, and the Masters Project module with students from the other MA art courses, thus benefiting from collaborative opportunities and cross-disciplinary learning.
Core modules investigate the mediation, augmentation, and transformation of our environments through emerging technologies. You will consider ecologies of consumption, the environment, contexts, technologies, and sustainability, and the role of the artist as innovator, provocateur, and agent.
The following subjects are indicative of what you will study on this course.
Core modules
This module explores interrelationships between nature, culture, art and technology, introducing key concepts and technical skills within physical computing, creative coding, and sensing practices, and applying these technologies in a practice-based project to question, and critically reflect upon current environmental and societal challenges.
Through active engagement within a specific site, location or community, you’ll work alongside collectives, scientists, researchers, or other relevant stakeholders within the creative industries, fostering a deeper understanding of our relationship with the changing environment and the interconnectedness of ecological, social, and political systems.
This module explores emerging media in relation to creative practice. Through mapping, mediation, and augmentation of environments through extended reality (XR) and locative technologies, you’ll consider the impact and transformation of our perception of the world and the use of technological intervention to enhance user experience and engagement, participation and new modes of interaction and creation.
The module encourages critical engagement with the expansion of reality within and beyond the body and physical space, considering challenging questions, live problems and ethical dilemmas that arise in relation to emerging technologies within the creative industries.
This module will support you to develop an independently defined practice-led project grounded in the contextual understanding of your area of practice, relevant theoretical debates, and the wider creative industry.
The output may take the form of either practical outputs, a written dissertation, or a combination of both. The output format is negotiable in terms of the balance of written and practical elements but should be the equivalent of 10,000 words; you’ll work with your tutor to assess the balance between text and practice. Workshops, talks and seminars are offered to introduce you to a range of research and practical skills, such as writing proposals, project management and dissemination strategies.
Through continuous critical reflection, you’ll consider the societal impact, ethical implications and sustainability of your cultural practices.
This module offers a framework for you to reflect, develop and identify your professional interests and future career path, and to gain a working knowledge of the creative industries, while supporting you to develop a range of relevant professional skills. Through a series of talks, seminars, workshops and external visits, you’ll be introduced to a variety of working practices in the art and creative industries.
Support is offered through tutorials to monitor your progress and live projects, advise on your professional development needs and direction to relevant resources and networks. You’ll also be supported by the Careers & Employability service and Westminster Enterprise Network (WeNetwork) to identify opportunities, develop skills and make informed decisions about your career plans.
Option modules
This practice-led module is hosted by the Global Contemporary Art MA and focuses on the range of practical and conceptual skills involved in curating for diverse contexts of global contemporary art and creative industries more widely.
The module’s emphasis is on new forms of curation which are collaborative, innovative and disruptive, and where the concept of the ‘exhibition’ becomes a site of negotiation and challenge. You’ll be introduced to theories and histories about the artistic and social role and function of the curator in arts practice.
This module is hosted by the Art and Emerging Technologies MA and investigates the potential of digital art and design practices and advanced technologies such as 3D scanning and photogrammetry to expand and create the archive of the future. You’ll consider archives and source sites as curatorial tools to present and experience collections that employ transmedia approaches, interactive and immersive platforms.
You’ll also use participatory practices to democratise access, engage new audiences and create dynamic ‘living’ archives. You’ll work in cross disciplinary groups and engage with live projects within archives, galleries, and heritage sites. The module also addresses the societal, ethical, and sustainable aspects of archival practices, including contested material and narratives.
This module is hosted by the Global Contemporary Art MA. It is a research-led module that may take either a text-based or practical approach to address concerns with global issues of climate, social justice, and biodiversity.
The module will include experimentation, fieldwork and/or digital/material investigations. Outputs could take the form of interventions, artworks, performances, or presentations, supported by documentation and research findings. A key feature of this module is the development of ideas that are actionable in the context of future challenges and that provide audiences with an understanding of these issues and their global context.
This module is hosted by the Expanded Photography MA and addresses essential aspects of future-facing photographic production: cutting-edge presentation and dissemination of projects for specific audiences and industries. The module will enable you to develop the knowledge and skills necessary to create and distribute photographs and related practices in a sustainable and ethical manner while remaining responsive to changing technological and cultural contexts.
Seminars and workshops will address a range of innovative physical and virtual spaces where current practices are disseminated, including but not limited to digital platforms, social media, galleries, pop-ups, site-specific public interventions, magazines and photobooks. You’ll develop exploratory methods for presenting a self-directed body of work in a particular context, demonstrating a self-critical use of technologies, emerging research and understanding of the relevant creative industries.
This module is hosted by the Art and Emerging Technologies MA and investigates the scope and potential for digital art practices and emerging technologies to be used to develop new forms of experiences and approaches to interactive storytelling. Through technical exploration and project development, you’ll critically engage with techniques, methods and concepts used in digital storytelling, interactive and immersive experience design, virtual environment creation and world building, game design and digital simulation.
The module will further challenge you to consider cultural and industry-based audiences in the creation of their practical self-defined projects by emphasising the user experience and participatory elements of interactive technologies.
This module is hosted by the Expanded Photography MA and aims to engage students with expanded notions of photography within virtual spaces, such as gaming, AR, VR, AI, creative coding and 3D visualisation. You’ll be introduced to the critical and ethical context of these practices in media and aesthetic theory.
Workshops are offered to deepen your technical understanding of specific virtual photography practices and how they function in the creative industries more broadly. You can choose to produce either a visual or written project in response to a self-directed research question to assess the functioning mechanisms of photographs and their ethical and legal challenges.
For more details on course structure, modules, teaching and assessment Download the programme specification (PDF).
To request an accessible version please email [email protected]
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CAREERS
This course will equip you with a wide range of skills suited to employment in the Digital and Creative Industries or Cultural sectors. Through the pool of options, you’ll be able to tailor your expertise to prepare you for a diverse range of related careers in the arts and creative industries. These might include careers as independent creative artists, creative technologists and entrepreneurs. You’ll also be equipped for roles which involve curation in museums and galleries, arts management, policy-making and advocacy within the cultural. Graduates will be well-prepared to work across creative, scientific and technological industries, pursue further academic study or teach at secondary, further and higher education levels.
Industry Knowledge
You’ll be taught by a teaching team with a wide range of experience both in industry and academia, as well as working closely with an international body of artists, researchers and students.
Professional Development
A year-long Professional Practice module puts professional development at the core of your journey. You will be supported by mentors, industry experts and your tutors to develop a personal career plan according to your own interests and professional goals.
3,000 Employers around the world
The University’s Careers and Employability Service has built up a network of over 3,000 employers around the world, helping all our students explore and connect with exciting opportunities and careers.
Industry Links
We aim to meet the demands of the creative industries by equipping artists with the essential digital skills and expertise working with emerging technologies, required for professional practices that bridge the realms of art, architecture, and design.
Our engagement with industry supports the evolution of our curriculum to ensure ongoing relevance of the course and employable graduates for future creative industries. Industry specialists may attend critique sessions, offer mentoring or placements, and help to advise students on their personal and professional development.
Job Roles
The range of potential careers is very broad depending upon your area of practice, but this course will prepare you for potential roles in a range of present and future industries within the creative industries, policy, public and third sectors and education, including:
- Arts administration and advocacy
- Audio and video production
- Collection management and archives
- Creative computing
- Digital art and installation
- Digital arts practice
- Digital curation
- Education, academia and research
- Exhibition curation and production
- Experimental film
- Immersive filmmaking
- Independent arts practice
- Interactive and immersive storytelling
- Interactive cinema and documentary
- Motion graphics
- Museums and galleries
- Projection mapping and interaction design for live events
- Public policy
Westminster Employability Award
Employers value graduates who have invested in their personal and professional development – and our Westminster Employability Award gives you the chance to formally document and demonstrate these activities and achievements.
The award is flexible and can be completed in your own time, allowing you to choose from a set of extracurricular activities.
Activities might include gaining experience through a part-time job or placement, signing up to a University-run scheme – such as mentoring or teaching in a school – or completing online exercises.
Read more about our Westminster Employability Award.
Course Leader
Dr Christopher Fry
Senior Lecturer
Specialising in interactive technologies, Chris teaches various subjects, including creative coding, physical computing, interactive installation, and new media theory. His diverse practice includes working with mobile devices, bots, 3D printing, and cross-stitch. He completed a practice-led PhD in 2008 titled "Perceiving Experience: Accounting for the Role of the Audience in the Construction of Pervasive and Locative Artworks." He is a researcher at the Centre for Research and Education in Arts and Media (CREAM). His current research interests include the role of drawing in understanding relationships with digital media and the emerging languages of Generative AI.
Our course will prepare you for a career working at the forefront of creative practice and with the latest emerging media technologies.
Course Team
WHY STUDY THIS COURSE?
Build industry connections
Our dedicated professional practice modules will help you to develop strong links within the art and technology sector in London and beyond.
Learn in an open, supportive environment
Explore your practice while being supported by our academic and technical staff.
State-of-the-art Facilities
Enjoy industry-level facilities including the Emerging Media Space, computer labs, photographic green screen and film studios, editing suites, 3D workshops, 2D print and photographic printing and darkroom facilities.
Entry Requirements
A minimum of an upper second class honours degree (2:1) or a lower second class honours degree (2:2) with relevant experience in related subject areas.
Applicants are required to submit a portfolio of recent practice projects. This should be presented in digital form and be annotated to demonstrate the progression from brief or inspiration through to completion. All images should be fully captioned with date of completion, size and medium used. Applicants will also need to identify in writing (maximum 500 words) a specific area of personal interest, which they envisage studying in depth whilst on the course. Interviews will be held online.
If your first language is not English you should have an IELTS 6.5 with at least 6.0 in writing and no element below 5.5.
Application process
Visit our How to apply page for more information on:
- the application process
- what you need to apply
- deadlines for application
A minimum of an upper second class honours degree (2:1) or a lower second class honours degree (2:2) with relevant experience in related subject areas.
Applicants are required to submit a portfolio of recent practice projects. This should be presented in digital form and be annotated to demonstrate the progression from brief or inspiration through to completion. All images should be fully captioned with date of completion, size and medium used. Applicants will also need to identify in writing (maximum 500 words) a specific area of personal interest, which they envisage studying in depth whilst on the course. Interviews will be held online.
If your first language is not English you should have an IELTS 6.5 with at least 6.0 in writing and no element below 5.5.
Application process
Visit our How to apply page for more information on:
- the application process
- what you need to apply
- deadlines for application
More information
Learn new skills
Volunteer and gain new skills
We offer a number of different volunteering opportunities for you to learn new skills, create connections, and make a difference in the community.
Develop your entrepreneurial skills
Our award-winning Westminster Enterprise Network offers industry networking events, workshops, one-to-one business advice and support for your start-up projects.
Get extra qualifications
We provide access to free online courses in Adobe and Microsoft Office applications, as well as thousands of specialist courses on LinkedIn Learning.
Fees and Funding
UK tuition fee: £11,700 (Price per academic year)
When you have enrolled with us, your annual tuition fees will remain the same throughout your studies with us. We do not increase your tuition fees each year.
Find out how we set our tuition fees.
Paying your fees
If you don't wish to pay the whole amount of your fees at once, you may be able to pay by instalments. This opportunity is available if you have a personal tuition fee liability of £2,000 or more and if you are self-funded or funded by the Student Loans Company.
Find out more about paying your fees.
Alumni discount
This course is eligible for an alumni discount. Find out if you are eligible and how to apply by visiting our Alumni discounts page.
Funding
There is a range of funding available that may help you fund your studies, including Student Finance England (SFE).
Find out more about postgraduate student funding options.
Scholarships
The University is dedicated to supporting ambitious and outstanding students and we offer a variety of scholarships to eligible postgraduate students.
Find out if you qualify for one of our scholarships.
Additional costs
See what you may need to pay for separately and what your tuition fees cover.
International tuition fee: £15,500 (Price per academic year)
When you have enrolled with us, your annual tuition fees will remain the same throughout your studies with us. We do not increase your tuition fees each year.
Find out how we set our tuition fees.
Paying your fees
If you don't wish to pay the whole amount of your fees at once, you may be able to pay by instalments. This opportunity is available if you have a personal tuition fee liability of £2,000 or more and if you are self-funded or funded by the Student Loans Company.
Find out more about paying your fees.
Alumni discount
This course is eligible for an alumni discount. Find out if you are eligible and how to apply by visiting our Alumni discounts page.
Funding
There are a number of funding schemes available to help you fund your studies with us.
Find out more about funding for international students.
Scholarships
The University is dedicated to supporting ambitious and outstanding students and we offer a variety of scholarships to eligible postgraduate students.
Find out if you qualify for one of our scholarships.
Additional costs
See what you may need to pay for separately and what your tuition fees cover.
Teaching and assessment
How you’ll be taught
Teaching methods across all our postgraduate courses focus on active student learning through lectures, seminars, workshops, problem-based and blended learning, and where appropriate practical application. Learning typically falls into two broad categories:
- Scheduled hours: examples include lectures, seminars, practical classes, workshops, supervised time in a studio
- Independent study: non-scheduled time in which students are expected to study independently. This may include preparation for scheduled sessions, dissertation/final project research, follow-up work, wider reading or practice, completion of assessment tasks, or revision
How you’ll be assessed
Our postgraduate courses include a variety of assessments, which typically fall into two broad categories:
- Practical: examples include presentations, podcasts, blogs
- Coursework: examples include essays, in-class tests, portfolios, dissertation
Data from the academic year 2023/24
Supporting you
Our Student Hub is where you’ll find out about the services and support we offer, helping you get the best out of your time with us.
- Study support — workshops, 1-2-1 support and online resources to help improve your academic and research skills
- Personal tutors — support you in fulfilling your academic and personal potential
- Student advice team — provide specialist advice on a range of issues including funding, benefits and visas
- Extra-curricular activities — volunteering opportunities, sports and fitness activities, student events and more
Course location
Harrow is our creative and cultural hub, home to most of our arts, media and digital courses. It houses state-of-the-art facilities for every discipline, including project and gallery spaces, film studios, creative labs, collaborative learning spaces, and the Westminster Enterprise Network.
Harrow Campus is based in north-west London, just 20 minutes from the city centre by train.
For more details, visit our Harrow Campus page.
Contact us
Call our dedicated team on:
+44 (0)20 7911 5000 ext 65511
Opening hours (GMT): 10am–4pm Monday to Friday
Opening hours (GMT): 10am–4pm Monday to Friday
More information
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