Supervising sound designer | Sony Computer Entertainment Europe
Audio Production MA
When I attended the MA in Audio Production at Westminster, I knew I wanted a career in audio, but I wasn’t quite sure of which field to focus on. I initially thought radio or music production would be the path that I took in audio, but after a specific sound design course assignment, I knew it was sound design rather than engineering that I wanted to focus on. I also thought I wanted to go into film sound design, as I wasn’t aware that game audio was even a possibility for me.
Like many industries, the games industry is most certainly male-dominated. The best advice for women wanting to break into the industry is to be themselves and to produce good work. If the work is good and a person is skilled, employers will notice – so don’t be afraid to showcase your talent.
Joanna Orland is a pop culture addict whose love of computer games and music has led to her winning a top spot with Sony as their Supervising Sound Designer. A 2003 graduate of the Audio Production MA, Joanna began her career in EA Criterion, and her impressive back-catalogue includes the award-winning Wonderbook: Book of Spells, Diggs Nightcrawler, God of War 3 and demos for Project Morpheus.
Joanna has had her contribution to the gaming world recognised by being named as one of the Top 100 Women in Games by MCV, the international video game industry's leading magazine.