Part of Virtual Realisms, a monthly series of public lectures at the University of Westminster in London.

In this talk You+Pea will discuss their research and teaching using videogames as a platform for architectural design. Sandra and Luke will speak about how game technologies offer novel ways of conceptualising the built environment, bringing new audiences into architectural design processes. Referencing projects completed in their studio, they will explore how their work operates between game design and architecture, combining disciplines to form new research fields. Sandra and Luke will also talk about how this has led to innovations in architectural teaching, including the Videogame Urbanism studio and the founding of the Bartlett’s new Cinematic and Videogame Architecture MArch programme.
You+Pea is the architectural design studio of Sandra Youkhana and Luke Caspar Pearson. Their work integrates videogame technologies into architectural design, leading conversations on how games can engage new participants in the design of cities. They established the Cinematic and Videogame Architecture programme at the Bartlett School of Architecture, and lecture on the subject worldwide. Website: www.youandpea.com Instagram: @youandpea
Virtual Realisms public lecture series
The Virtual Realisms public lecture series critically investigates the evolving forms of reality created through algorithmic worldbuilding, where advanced digital technologies give rise to new and diverse interpretations of what is considered ‘real.’ As virtual spaces reach unprecedented levels of fidelity, this seemingly contradictory term suggests that, rather than a unified representation of our reality, we are now enmeshed within multiple new artificial realisms shaped by the proliferation of immersive technologies, CGI, and intelligent automation across all sectors. Spanning both technical and speculative practices, the series of lectures will explore how real-time virtual environments, and the technologies that underpin them, are redefining the logics of cultural production, creativity, and power in our increasingly rendered world.
Virtual Realisms is a monthly series of public lectures taking place throughout the 2024-25 academic year at the University of Westminster in London, UK. For more information about the series, please visit the Virtual Realisms website.
Virtual Realisms is curated by Tadej Vindis, Lecturer in Creative Technologies, and Teodora Sinziana Alata, Lecturer in Creative Computing and Algorithmic Cultures, at the University of Westminster.
The series is organized as part of the Quintin Hogg Trust funded project, "Emerging Technologies and Advanced Technological Literacies for Creative Disciplines", led by Dr. Elizabeth Allen and Tadej Vindis, and is part of a wider CreaTech initiative of the College of Design, Creative and Digital Industries at the University of Westminster. Graphic design by Andrew Mallinson.
Location
The Fabrication Lab at the Marylebone Campus, 35 Marylebone Road, London NW1 5LS